Stop That Tank server

Stop That Tank server

Postby Clone » August 3rd, 2016, 12:15 am

Stop That Tank had recently been updated and they posted the plugin online (https://github.com/akowald/StopThatTank/releases).

(Stolen from the official steam group page)
Description:
Stop that Tank! (STT/tank mod) is a TF2 mod that replaces the cart in payload maps with the tank boss from Mann-vs-Machine mode. The tank moves by itself, following the cart path and deploys its payload in the finale. In the event the tank is destroyed, a player-controlled giant robot is spawned and has a chance to win by capturing the remaining points & delivering the bomb.

In Payload maps:
The BLU team (robots) must protect the tank and escort the bomb carrier.
The RED team must destroy the tank/giant before they are able to deploy their bomb.

In Payload Race maps:
Two robot teams, two tanks. Slow the enemy tank by damaging it, and clear attackers off your team's tank to let it speed up. Shortly into the round, a player from each team is chosen to become a giant robot, who must then face off in a battle to the death!

Gameplay (old version):
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Re: Stop That Tank server

Postby Dolan » August 3rd, 2016, 12:22 am

I'd like to add blu is not just robots, they are also boss robots/sentry busters that are randomly picked.

Otherwise, It's something we could also consider I think. Not many other servers I know of run it.
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Re: Stop That Tank server

Postby Phaiz » August 3rd, 2016, 1:23 am

Might consider putting this on Goldrush
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Re: Stop That Tank server

Postby Accouter » August 3rd, 2016, 3:21 am

Would be pretty cool to see it on the new server.
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Re: Stop That Tank server

Postby TRUTECH » August 3rd, 2016, 8:26 am

I played it on upward once with Jemond (DoggsUI) and had a lot of fun.
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Re: Stop That Tank server

Postby Clone » August 3rd, 2016, 8:30 am

I highly sugg a large map. Goldrush is not the best map for Stop That Tank.
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Re: Stop That Tank server

Postby Johnny Wise » August 3rd, 2016, 2:21 pm

pl_swiftwater
pl_borneo

And there's some custom maps I've played on Weird Map Wednesdays for Highlander pugs that are longer than those, but for the life of me I can't remember their names. :(
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Re: Stop That Tank server

Postby Gangsta Luigi » August 3rd, 2016, 2:32 pm

Badwater, Hoodoo and Frontier would make excellent STT maps
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Re: Stop That Tank server

Postby Dolan » August 3rd, 2016, 2:37 pm

Clone wrote:I highly sugg a large map. Goldrush is not the best map for Stop That Tank.



^ Yes, bosses & tank busters would have trouble with part 1.

However the tank clips through anything. So it would be fine.

We also maybe could disable boss spawns on goldrush. Change how the tank is on that map too.
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Re: Stop That Tank server

Postby clulessgamer » August 15th, 2016, 2:25 pm

I like this idea. I also think that a larger map may be better because of how much health a tank has, as most of them are only encountered in later waves of MvM where players most likely have weapon upgrades at that point. Smaller maps mean that players only have a shot amount of time to kill the tank.
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